Guitar Fretter Visual Update Progress

guitar fretter logo work in progress v1 - square.png

Now that I'm adding new features to Guitar Fretter again and creating a separate free version I have some visual updates in progress for a fresh and improved impression.

One of those visual updates: frame animated sprites. Animated sprites are something I've wanted to add to Guitar Fretter for a long time. Even a few frames of animation can add tons of personality and make a game character more expressive.

In the current version of Guitar Fretter I use two techniques to add life to the creatures that take your health if you fail to match their note to a position on the guitar fretboard. They animate falling from top to bottom at different rates, each have a slight rotation wobble, and have a x-axis expand/contract breathe effect.

Here's a look at early work in progress for added animation frames. You're getting a look at the regular stance, the active stance, and the defeated stance of the creatures. I'm planning on testing what a two frame cycle will look like between the regular and active stance, then switch to defeated when the player has a successful match.

animation creatures guitar fretter sprites 2021 v1.5.2021-01-04 22_58_46.gif

As to tools, I'm using Clip Studio Paint to make the animation frames and Guitar Fretter is built with the Solar2D game engine.

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That's about it for this update! Much more in the works for Guitar Fretter, lots more to share, and I have plenty of incentive to talk about it weekly or so since I'm publishing daily.